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 text-to-video diffusion model


VidProM: A Million-scale Real Prompt-Gallery Dataset for Text-to-Video Diffusion Models

Neural Information Processing Systems

The arrival of Sora marks a new era for text-to-video diffusion models, bringing significant advancements in video generation and potential applications. However, Sora, along with other text-to-video diffusion models, is highly reliant on prompts, and there is no publicly available dataset that features a study of text-to-video prompts. In this paper, we introduce VidProM, the first large-scale dataset comprising 1.67 Million unique text-to-Video Prompts from real users. Additionally, this dataset includes 6.69 million videos generated by four state-of-the-art diffusion models, alongside some related data. We initially discuss the curation of this large-scale dataset, a process that is both time-consuming and costly. Subsequently, we underscore the need for a new prompt dataset specifically designed for text-to-video generation by illustrating how VidProM differs from DiffusionDB, a large-scale prompt-gallery dataset for image generation. Our extensive and diverse dataset also opens up many exciting new research areas. For instance, we suggest exploring text-to-video prompt engineering, efficient video generation, and video copy detection for diffusion models to develop better, more efficient, and safer models. The project (including the collected dataset VidProM and related code) is publicly available at https://vidprom.github.io



Video Text Preservation with Synthetic Text-Rich Videos

arXiv.org Artificial Intelligence

While T ext-T o-Video (T2V) models have advanced rapidly, they continue to struggle with generating legible and coherent text within videos. In particular, existing models often fail to render correctly even short phrases or words and previous attempts to address this problem are computationally expensive and not suitable for video generation. In this work, we investigate a lightweight approach to improve T2V diffusion models using synthetic supervision. W e first generate text-rich images using a text-to-image (T2I) diffusion model, then animate them into short videos using a text-agnostic image-to-video (I2v) model. These synthetic video-prompt pairs are used to fine-tune W an2.1, a pre-trained T2V model, without any architectural changes. Our results show improvement in short-text legibility and temporal consistency with emerging structural priors for longer text. These findings suggest that curated synthetic data and weak supervision offer a practical path toward improving textual fidelity in T2V generation.



TeViR: Text-to-Video Reward with Diffusion Models for Efficient Reinforcement Learning

arXiv.org Artificial Intelligence

--Developing scalable and generalizable reward engineering for reinforcement learning (RL) is crucial for creating general-purpose agents, especially in the challenging domain of robotic manipulation. While recent advances in reward engineering with Vision-Language Models (VLMs) have shown promise, their sparse reward nature significantly limits sample efficiency. This paper introduces T eViR, a novel method that leverages a pre-trained text-to-video diffusion model to generate dense rewards by comparing the predicted image sequence with current observations. Experimental results across 13 simulation and real-world robotic tasks demonstrate that T eViR outperforms traditional methods leveraging sparse rewards and other state-of-the-art (SOT A) methods, achieving better sample efficiency and performance without ground truth environmental rewards. T eViR's ability to efficiently guide agents in complex environments highlights its potential to advance reinforcement learning applications in robotic manipulation. EVELOPING general-purpose agents with reinforcement learning (RL) necessitates scalable and generalizable reward engineering to provide effective task specifications for downstream policy learning [1]. Reward engineering is crucial as it determines the policies agents can learn and ensures they align with intended objectives. However, the manual design of reward functions often present significant challenges [2]- [4], particularly in robotic manipulation tasks [5]-[8]. This challenge has emerged as a major bottleneck in developing general-purpose agents. Although inverse reinforcement learning (IRL) [9] learns rewards from pre-collected expert demonstration, these learned reward functions are unreliable for learning policies due to noise and misspecification errors [10], especially for robotic manipulation tasks since in-domain data is limited [11]. Additionally, the learned reward functions is not generally applicable across tasks.


VidProM: A Million-scale Real Prompt-Gallery Dataset for Text-to-Video Diffusion Models

Neural Information Processing Systems

The arrival of Sora marks a new era for text-to-video diffusion models, bringing significant advancements in video generation and potential applications. However, Sora, along with other text-to-video diffusion models, is highly reliant on prompts, and there is no publicly available dataset that features a study of text-to-video prompts. In this paper, we introduce VidProM, the first large-scale dataset comprising 1.67 Million unique text-to-Video Prompts from real users. Additionally, this dataset includes 6.69 million videos generated by four state-of-the-art diffusion models, alongside some related data. We initially discuss the curation of this large-scale dataset, a process that is both time-consuming and costly.


Optical-Flow Guided Prompt Optimization for Coherent Video Generation

arXiv.org Artificial Intelligence

While text-to-video diffusion models have made significant strides, many still face challenges in generating videos with temporal consistency. Within diffusion frameworks, guidance techniques have proven effective in enhancing output quality during inference; however, applying these methods to video diffusion models introduces additional complexity of handling computations across entire sequences. To address this, we propose a novel framework called MotionPrompt that guides the video generation process via optical flow. Specifically, we train a discriminator to distinguish optical flow between random pairs of frames from real videos and generated ones. Given that prompts can influence the entire video, we optimize learnable token embeddings during reverse sampling steps by using gradients from a trained discriminator applied to random frame pairs. This approach allows our method to generate visually coherent video sequences that closely reflect natural motion dynamics, without compromising the fidelity of the generated content. We demonstrate the effectiveness of our approach across various models.


Unlearning Concepts from Text-to-Video Diffusion Models

arXiv.org Artificial Intelligence

With the advancement of computer vision and natural language processing, text-to-video generation, enabled by text-to-video diffusion models, has become more prevalent. These models are trained using a large amount of data from the internet. However, the training data often contain copyrighted content, including cartoon character icons and artist styles, private portraits, and unsafe videos. Since filtering the data and retraining the model is challenging, methods for unlearning specific concepts from text-to-video diffusion models have been investigated. However, due to the high computational complexity and relative large optimization scale, there is little work on unlearning methods for text-to-video diffusion models. We propose a novel concept-unlearning method by transferring the unlearning capability of the text encoder of text-to-image diffusion models to text-to-video diffusion models. Specifically, the method optimizes the text encoder using few-shot unlearning, where several generated images are used. We then use the optimized text encoder in text-to-video diffusion models to generate videos. Our method costs low computation resources and has small optimization scale. We discuss the generated videos after unlearning a concept. The experiments demonstrates that our method can unlearn copyrighted cartoon characters, artist styles, objects and people's facial characteristics. Our method can unlearn a concept within about 100 seconds on an RTX 3070. Since there was no concept unlearning method for text-to-video diffusion models before, we make concept unlearning feasible and more accessible in the text-to-video domain.


VidProM: A Million-scale Real Prompt-Gallery Dataset for Text-to-Video Diffusion Models

arXiv.org Artificial Intelligence

The arrival of Sora marks a new era for text-to-video diffusion models, bringing significant advancements in video generation and potential applications. However, Sora, along with other text-to-video diffusion models, is highly reliant on prompts, and there is no publicly available dataset that features a study of text-to-video prompts. In this paper, we introduce VidProM, the first large-scale dataset comprising 1.67 Million unique text-to-Video Prompts from real users. Additionally, this dataset includes 6.69 million videos generated by four state-of-the-art diffusion models, alongside some related data. We initially discuss the curation of this large-scale dataset, a process that is both time-consuming and costly. Subsequently, we underscore the need for a new prompt dataset specifically designed for text-to-video generation by illustrating how VidProM differs from DiffusionDB, a large-scale prompt-gallery dataset for image generation. Our extensive and diverse dataset also opens up many exciting new research areas. For instance, we suggest exploring text-to-video prompt engineering, efficient video generation, and video copy detection for diffusion models to develop better, more efficient, and safer models. The project (including the collected dataset VidProM and related code) is publicly available at https://vidprom.github.io under the CC-BY-NC 4.0 License.